GuardingPearSoftware - Documentation
Welcome to the GuardingPearSoftware documentation. Here you find manuals and the scripting api.
Development
EasyLocalization
![](resources/EasyLocalization/Logo/EasyLocalization_Logo.png)
EasyLocalization is a tool designed to streamline the complex process of localization, which involves adapting video games or applications for different languages, regions, and cultural preferences. It addresses the challenge of Unity lacking direct built-in support for localization, forcing a manual process that includes text replacement, asset management, writing custom scripts, and handling translation files.
EasyLocalization simplifies this by providing a user-friendly interface and seamless integration, eliminating the need for manual work involved in coding, file management, and coordination. It allows developers to effortlessly expand the global reach of their projects, making localization more accessible and enabling them to focus on the creative and developmental aspects of their work.
EasyPerformanceMonitor
![](resources/EasyPerformanceMonitor/Logo/EasyPerformanceMonitor_Logo.png)
EasyPerformanceMonitor is a performance monitoring tool designed for unity. With real-time monitoring of essential metrics such as FPS, CPU usage, GPU usage, and memory usage, EasyPerformanceMonitor empowers you to optimize your application and game performance.
EasyPooling
![](resources/EasyPooling/Logo/EasyPooling_Logo.png)
EasyPooling is your solution for efficient GameObject pooling in Unity game development. Whether you're developing a fast-paced action game or a simulation with multiple entities, EasyPooling allows you to seamlessly manage and reuse GameObjects to improve your game's performance on all target platforms at once and ensure a smoother gaming experience.
Security
Obfuscator
![](resources/Obfuscator/Logo/Obfuscator_Logo.png)
Obfuscator is especially developed for Unity to increase your software and game security. Its main goal is to obscure your own source code and also compiled DotNet assemblies from third parties.
AntiCheat
![](resources/AntiCheat/Logo/AntiCheat_Logo.png)
AntiCheat was developed to prevent cheating and hacking or manipulating your game data, memory or time in Unity. Including a straightforward implementation with demos and tests, to prevent and detect cheating.