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    Namespace GUPS.EasyPooling.Policy.Random

    Classes

    GaussianRandom

    Generates random values based on a Gaussian or normal distribution. Points are distributed around a central point with decreasing probability as distance increases.

    PerlinNoiseRandom

    Generates random values using Perlin noise, a gradient noise function producing natural-looking random patterns.

    UniformRandom

    Generates random points distributed uniformly across space, ensuring that any region of the space is equally likely to contain a point.

    Interfaces

    IRandom

    Provides methods for generating random values.

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