Namespace GUPS.EasyPooling.Policy.Random
Classes
GaussianRandom
Generates random values based on a Gaussian or normal distribution. Points are distributed around a central point with decreasing probability as distance increases.
PerlinNoiseRandom
Generates random values using Perlin noise, a gradient noise function producing natural-looking random patterns.
UniformRandom
Generates random points distributed uniformly across space, ensuring that any region of the space is equally likely to contain a point.
Interfaces
IRandom
Provides methods for generating random values.